নোট প্যাড দিয়ে গেম তৈরী করুন
আমি আজ দেখাব নোট প্যাড দিয়ে কিভাবে একটি গেম তৈরী করা যায়। উপরের ছবির মত একটি গেম তৈরী করতে নিন্ম পদ্ধতি অনুসরন করুন।
১. প্রথমে নোট প্যাড অপেন করুন।
২. নিচের কোড গুলো পেস্ট করুন।
৩. Hard block.html নামে সেভ করুন।
৪. সেভ করা ফাইলটি অপেন করুন ও খেলা শুরু করত s চাপুন। (কন্ট্রল করতে 4 ও 6 ব্যবহার করুন)
গেম কোড:
<HTML> <HEAD> <TITLE>Hard Block</TITLE> <SCRIPT LANGUAGE="JavaScript"> <!--
var timerID = null var INT = 35 var loadFLG=0 var gameFLG=0 var missFLG=0 var tim = 0 //time var blcol = new Array(5) //block color var blsta = new Array(40) //block status var blclr = 0 //clear block var ballX = 0 //ball data var ballY = 0 var ballN = 3 var ballDX= 0 var ballDY= 0 var tmpRL = 193 var keyP=0 var keyPr=0 var endFLG=0
blcol[0]="#FFFF00" blcol[1]="#FFB000" blcol[2]="#FF8000" blcol[3]="#FF4000" blcol[4]="#FF0000" blcol[5]="#000000"
var ieFLG=0 var n4FLG=0 if (document.all){ ieFLG=1 }else{ if (document.getElementById){ n4FLG=0 }else{ n4FLG=1 } }
//----------------------------------------- //------------- main function ------------- //-----------------------------------------
function mainF(){ clearTimeout(timerID) tim=tim+1 with (Math){tmptim=floor(tim/10)} tmptc="" tmptb=tim/10 if (tim==tmptim*10){tmptc=".0"} ballX=ballX+ballDX ballY=ballY+ballDY outCHK() blkCHK() if (document.getElementById){ document.SC.TM.value=tmptb+tmptc document.SC.CL.value=blclr document.SC.SR.value=blclr*200-tim document.getElementById("ball").style.top = ballY document.getElementById("ball").style.left = ballX }else{ if (ieFLG==1){ document.SC.TM.value=tmptb+tmptc document.SC.CL.value=blclr document.SC.SR.value=blclr*200-tim ball.style.posTop = ballY ball.style.posLeft = ballX }else{ document.layers["info"].document.forms[0].TM.value=tmptb+tmptc document.layers["info"].document.forms[0].CL.value=blclr document.layers["info"].document.forms[0].SR.value=blclr*200-tim document.layers["ball"].moveTo(ballX,ballY) } } racketMove() if (gameFLG==1){timerID = setTimeout("mainF()",INT)} }
//----------------------------------------- //------------- sub functions ------------- //-----------------------------------------
//game init function initG(){ keyP=0 if (endFLG == 0){ endFLG=1 blclr=0 tim=0 ballN=3 with (Math){tmptim=floor(tim/10)} if (document.getElementById){ document.SC.TM.value=tmptim document.getElementById("ovrmes").style.top=-1000 document.getElementById("clrmes").style.top=-1000 }else{ if (ieFLG==1){ document.SC.TM.value=tmptim clrmes.style.top=-1000 ovrmes.style.top=-1000 }else{ document.layers["info"].document.forms[0].TM.value=tmptim document.layers["ovrmes"].visibility="HIDE" document.layers["clrmes"].visibility="HIDE" } } for (ib=0; ib<5; ib++){for (ia=0; ia<8; ia++){ tmpIDn=ib*8+ia+1 if (document.getElementById){ document.getElementById(tmpIDn).style.backgroundColor = blcol[ib] }else{ if (ieFLG==1){ document.all(tmpIDn+9).style.backgroundColor = blcol[ib] }else{ document.layers[tmpIDn].bgColor=blcol[ib] } } blsta[ib*8+ia]=ib }} } if (document.getElementById){ document.SC.BL.value=ballN document.getElementById("starter").style.top=-1000 }else{ if (ieFLG==1){ document.SC.BL.value=ballN starter.style.top=-1000 }else{ document.layers["info"].document.forms[0].BL.value=ballN document.layers["starter"].visibility="HIDE" } } gameFLG=1;loadFLG=1 ballX=209;ballY=270;ballDX=-8;ballDY=-8;tmpRL=193;missFLG=0 timerID = setTimeout("mainF()",INT) }
function keyDown(DnEvents){ if (ieFLG==0){ k=DnEvents.which }else{ k=window.event.keyCode }
if (k == 54){keyP=5} //6 if (k == 102){keyP=5} //6
if (k == 52){keyP=-5} //4 if (k == 100){keyP=-5} //4
if (k == 83){if (gameFLG==0){initG()}} //S if (k == 115){if (gameFLG==0){initG()}} //s }
function keyUp(UpEvents){ if (ieFLG==0){ k=UpEvents.which }else{ k=window.event.keyCode } if (k == 102){keyP=0} //6 if (k == 54 ){keyP=0} //4 if (k == 100){keyP=0} //6 if (k == 52 ){keyP=0} //4 }
//racket move function racketMove(){ if (loadFLG==1){ if (keyP != 0){ tmpkeyP=keyP*keyPr if (tmpkeyP>=0){ if (keyPr != 0){ if (Math.abs(keyPr)<15){keyPr=keyPr*1.2} }else{ keyPr=keyP } }else{ keyPr=keyP } }else{ keyPr=0 } tmpRL=tmpRL+keyPr if (tmpRL<16){tmpRL=16} if (tmpRL>370){tmpRL=370} if (document.getElementById){ document.getElementById("racket").style.left=tmpRL }else{ if (ieFLG==1){ racket.style.left=tmpRL }else{ document.layers["racket"].left=tmpRL } } } }
//wall and racket check function outCHK(){ if (ballX < 16){ballX=32-ballX;ballDX=-ballDX} if (ballX > 401){ballX=802-ballX;ballDX=-ballDX} if (ballY < 16){ballY=32-ballY;ballDY=-ballDY} if (ballY >= 272){ if (missFLG==0){ tmpX=(ballDX/ballDY)*(272-ballY)+ballX if (tmpX >= tmpRL-12){ if (tmpX <= tmpRL+42){ ballY=272;ballDY=-ballDY ballX=tmpX ballRD=tmpX-tmpRL with (Math){ballDX=8*abs(ballDX)/ballDX} if (ballRD<-4){ballDX=-15} if (ballRD>36){ballDX=15} if (ballRD>=14){if (ballRD<=16){ballDX=-2}} if (ballRD>=17){if (ballRD<=20){ballDX=2}} if (ballRD>=0){if (ballRD<=4){ballDX=-4}} if (ballRD>=28){if (ballRD<=32){ballDX=4}} if (ballRD>=-4){if (ballRD<=-1){ballDX=-11}} if (ballRD>=33){if (ballRD<=36){ballDX=11}} } } if (ballDY>0){missFLG=1} }else{ if (ballY>290){missFLG=0;ballN=ballN-1;gameEnd()} } } }
//block check function blkCHK(){ tmpY=ballY+4;tmpX=ballX+4 if (tmpY>=48){if (tmpY<=147){if (tmpX>=29){if (tmpX<=396){ with (Math) { ia=floor((tmpX-29)/46);ib=floor((tmpY-48)/20);ic=ib*8+ia } if (blsta[ic]<=4){ tmpbc=blsta[ic]+1 blsta[ic]=tmpbc tmpIDnc=ic+1 if (document.getElementById){ document.getElementById(tmpIDnc).style.backgroundColor = blcol[tmpbc] }else{ if (ieFLG==1){ document.all(tmpIDnc+9).style.backgroundColor = blcol[tmpbc] }else{ document.layers[tmpIDnc].bgColor=blcol[tmpbc] } } if (tmpbc==5){blclr=blclr+1} if (blclr >= 40){gameEnd()}
if (ballDX>0){ iy=(ballDY/ballDX)*(29+46*ia-tmpX)+tmpY if (iy>48+20*ib+18){ tmpY1=48+20*ib+18 tmpX1=(ballDX/ballDY)*(48+20*ib+18-tmpY)+tmpX ballX=tmpX1-4;ballY=tmpY1-4 ballDY=-ballDY }else{ if (iy<44+20*ib){ tmpY1=48+20*ib tmpX1=(ballDX/ballDY)*(48+20*ib-tmpY)+tmpX ballX=tmpX1-4;ballY=tmpY1-4 ballDY=-ballDY }else{ tmpX1=29+46*ia tmpY1=(ballDY/ballDX)*(29+46*ia-tmpX)+tmpY ballX=tmpX1-4;ballY=tmpY1-4 ballDX=-ballDX } } }else{ iy=(ballDY/ballDX)*(29+46*ia+44-tmpX)+tmpY if (iy>48+20*ib+18){ tmpY1=48+20*ib+18 tmpX1=(ballDX/ballDY)*(48+20*ib+18-tmpY)+tmpX ballX=tmpX1-4;ballY=tmpY1-4 ballDY=-ballDY }else{ if (iy<44+20*ib){ tmpY1=48+20*ib tmpX1=(ballDX/ballDY)*(48+20*ib-tmpY)+tmpX ballX=tmpX1-4;ballY=tmpY1-4 ballDY=-ballDY }else{ tmpX1=29+46*ia+44 tmpY1=(ballDY/ballDX)*(29+46*ia+44-tmpX)+tmpY ballX=tmpX1-4;ballY=tmpY1-4 ballDX=-ballDX } } }
} }}}} }
//game end function gameEnd(){ gameFLG=0 loadFLG=0 if (document.getElementById){ document.SC.BL.value=ballN document.getElementById("starter").style.top=200 if (blclr >= 40){ document.getElementById("clrmes").style.top=150 endFLG=0 } if (ballN <= 0){ document.getElementById("ovrmes").style.top=160 endFLG=0 } }else{ if (ieFLG==1){ document.SC.BL.value=ballN starter.style.top=200 if (blclr >= 40){ clrmes.style.top=150 endFLG=0 } if (ballN <= 0){ ovrmes.style.top=160 endFLG=0 } }else{ document.layers["info"].document.forms[0].BL.value=ballN document.layers["starter"].visibility="SHOW" if (blclr >= 40){ document.layers["clrmes"].visibility="SHOW" endFLG=0 } if (ballN <= 0){ document.layers["ovrmes"].visibility="SHOW" endFLG=0 } } } }
//Event init function onLD(){ document.onkeydown = keyDown document.onkeyup = keyUp
if (document.getElementById){ document.getElementById("starter").style.top=200 document.getElementById("info").style.top=16 }else{ if (ieFLG==1){ starter.style.top=200 info.style.top=16 }else{ document.layers["starter"].visibility="SHOW" } } if (n4FLG!=0){document.captureEvents(Event.KEYDOWN|Event.KEYUP)} }
//--> </SCRIPT> </HEAD>
<BODY BGCOLOR="#DEB887" ONLOAD="onLD()""> <A NAME="t0"> <DIV ID="gamewindow" STYLE="position:absolute; background-color:#000000; top:16px; left:16px; width:394px; height:300px"><LAYER CLIP="0,0,393,299" BGCOLOR="#000000"></LAYER></DIV>
<SCRIPT LANGUAGE="JavaScript"> <!-- //block layer write
for (ib=0; ib<5; ib++){ for (ia=0; ia<8; ia++){ tmpL=31+46*ia;tmpT=50+20*ib tmpIDn=ib*8+ia+1 if (n4FLG!=1){ document.write("<DIV ID='"+tmpIDn+"' STYLE='position:absolute; background-color:"+blcol[ib]+"; top:"+tmpT+"px; left:"+tmpL+"px; width:42; height:16; clip:rect(0,43,17,0)'></DIV>") }else{ document.write("<LAYER LEFT="+tmpL+" TOP="+tmpT+" CLIP='1,1,43,17' BGCOLOR='"+blcol[ib]+"'></LAYER>") } blsta[ib*8+ia]=ib } } //--> </SCRIPT>
<DIV ID="ball" STYLE="position:absolute; top:270px; left:209px; width:8px; height:8px"> <DIV STYLE="position:absolute; top:0px; left:2px; background-color:#B0B0B0; width:4; height:8; clip:rect(0,3,7,0)"></DIV> <DIV STYLE="position:absolute; top:2px; left:0px; background-color:#B0B0B0; width:8; height:4; clip:rect(0,7,3,0)"></DIV> <DIV STYLE="position:absolute; top:1px; left:1px; background-color:#FFFFFF; width:6; height:6; clip:rect(0,5,5,0)"></DIV> </DIV>
<DIV ID="racket" STYLE="position:absolute; top:280px; left:193px; background-color:#B0B0FF; width:40px; height:4px; clip:rect(0,39,3,0)"></DIV>
<SCRIPT LANGUAGE="JavaScript"> <!-- if (n4FLG==1){ document.write('<LAYER NAME="ball" LEFT="209" TOP="270" CLIP="0,0,7,7"> <LAYER LEFT="2" TOP="0" CLIP="0,0,3,7" BGCOLOR="#B0B0B0"></LAYER><LAYER LEFT="0" TOP="2" CLIP="0,0,7,3" BGCOLOR="#B0B0B0"></LAYER><LAYER LEFT="1" TOP="1" CLIP="0,0,5,5" BGCOLOR="#FFFFFF"></LAYER></LAYER><LAYER NAME="racket" LEFT="193" TOP="280" CLIP="0,0,39,3" BGCOLOR="#B0B0FF"></LAYER><LAYER NAME="info" LEFT="416" TOP="16">') }else{ document.write('<DIV ID="info" STYLE="position:absolute; top:-1000px; left:416px">') } //--> </SCRIPT>
<FONT STYLE="font-size:22px; color:#000044"><I><B>HARD BLOCK </B></I></FONT>
<BR><P> <FORM NAME="SC"> BALL :<INPUT TYPE="text" NAME="BL" SIZE=5 VALUE = "3" ><BR> TIME :<INPUT TYPE="text" NAME="TM" SIZE=5 VALUE = "0" ><BR> BLOCK:<INPUT TYPE="text" NAME="CL" SIZE=5 VALUE = "0" ><BR> SCORE:<INPUT TYPE="text" NAME="SR" SIZE=5 VALUE = "0" ><BR> <P><BR> </FORM>
<SCRIPT LANGUAGE="JavaScript"> <!-- if (n4FLG==1){ document.write('</LAYER><LAYER NAME="clrmes" TOP=150 LEFT=160 visibility="HIDE">') }else{ document.write('</DIV><DIV ID="clrmes" STYLE="position:absolute; top:-1000px; left:160px; visibility:visible">') } //--> </SCRIPT>
<FONT STYLE="font-size:24px" COLOR="#44CC44">ALL CLEAR!</FONT> <SCRIPT LANGUAGE="JavaScript"> <!-- if (n4FLG==1){ document.write('</LAYER><LAYER NAME="ovrmes" TOP=150 LEFT=160 visibility="HIDE">') }else{ document.write('</DIV><DIV ID="ovrmes" STYLE="position:absolute; top:-1000px; left:160px; visibility:visible">') } //--> </SCRIPT>
<FONT STYLE="font-size:24px" COLOR="#CC4444">GAME OVER!</FONT> <SCRIPT LANGUAGE="JavaScript"> <!-- if (n4FLG==1){ document.write('</LAYER><LAYER NAME="starter" TOP=200 LEFT=180 visibility="HIDE"><FONT COLOR="#FFFFFF">') }else{ document.write('</DIV><DIV ID="starter" STYLE="position:absolute; top:-1000px; left:180px; color:#FFFFFF; visibility:visible">') } //--> </SCRIPT>
Left = 4 key<BR> Right = 6 key<BR> START = S key
</SCRIPT>
</BODY> </HTML>
আমি আজ দেখাব নোট প্যাড দিয়ে কিভাবে একটি গেম তৈরী করা যায়। উপরের ছবির মত একটি গেম তৈরী করতে নিন্ম পদ্ধতি অনুসরন করুন।
১. প্রথমে নোট প্যাড অপেন করুন।
২. নিচের কোড গুলো পেস্ট করুন।
৩. Hard block.html নামে সেভ করুন।
৪. সেভ করা ফাইলটি অপেন করুন ও খেলা শুরু করত s চাপুন। (কন্ট্রল করতে 4 ও 6 ব্যবহার করুন)
গেম কোড:
<HTML> <HEAD> <TITLE>Hard Block</TITLE> <SCRIPT LANGUAGE="JavaScript"> <!--
var timerID = null var INT = 35 var loadFLG=0 var gameFLG=0 var missFLG=0 var tim = 0 //time var blcol = new Array(5) //block color var blsta = new Array(40) //block status var blclr = 0 //clear block var ballX = 0 //ball data var ballY = 0 var ballN = 3 var ballDX= 0 var ballDY= 0 var tmpRL = 193 var keyP=0 var keyPr=0 var endFLG=0
blcol[0]="#FFFF00" blcol[1]="#FFB000" blcol[2]="#FF8000" blcol[3]="#FF4000" blcol[4]="#FF0000" blcol[5]="#000000"
var ieFLG=0 var n4FLG=0 if (document.all){ ieFLG=1 }else{ if (document.getElementById){ n4FLG=0 }else{ n4FLG=1 } }
//----------------------------------------- //------------- main function ------------- //-----------------------------------------
function mainF(){ clearTimeout(timerID) tim=tim+1 with (Math){tmptim=floor(tim/10)} tmptc="" tmptb=tim/10 if (tim==tmptim*10){tmptc=".0"} ballX=ballX+ballDX ballY=ballY+ballDY outCHK() blkCHK() if (document.getElementById){ document.SC.TM.value=tmptb+tmptc document.SC.CL.value=blclr document.SC.SR.value=blclr*200-tim document.getElementById("ball").style.top = ballY document.getElementById("ball").style.left = ballX }else{ if (ieFLG==1){ document.SC.TM.value=tmptb+tmptc document.SC.CL.value=blclr document.SC.SR.value=blclr*200-tim ball.style.posTop = ballY ball.style.posLeft = ballX }else{ document.layers["info"].document.forms[0].TM.value=tmptb+tmptc document.layers["info"].document.forms[0].CL.value=blclr document.layers["info"].document.forms[0].SR.value=blclr*200-tim document.layers["ball"].moveTo(ballX,ballY) } } racketMove() if (gameFLG==1){timerID = setTimeout("mainF()",INT)} }
//----------------------------------------- //------------- sub functions ------------- //-----------------------------------------
//game init function initG(){ keyP=0 if (endFLG == 0){ endFLG=1 blclr=0 tim=0 ballN=3 with (Math){tmptim=floor(tim/10)} if (document.getElementById){ document.SC.TM.value=tmptim document.getElementById("ovrmes").style.top=-1000 document.getElementById("clrmes").style.top=-1000 }else{ if (ieFLG==1){ document.SC.TM.value=tmptim clrmes.style.top=-1000 ovrmes.style.top=-1000 }else{ document.layers["info"].document.forms[0].TM.value=tmptim document.layers["ovrmes"].visibility="HIDE" document.layers["clrmes"].visibility="HIDE" } } for (ib=0; ib<5; ib++){for (ia=0; ia<8; ia++){ tmpIDn=ib*8+ia+1 if (document.getElementById){ document.getElementById(tmpIDn).style.backgroundColor = blcol[ib] }else{ if (ieFLG==1){ document.all(tmpIDn+9).style.backgroundColor = blcol[ib] }else{ document.layers[tmpIDn].bgColor=blcol[ib] } } blsta[ib*8+ia]=ib }} } if (document.getElementById){ document.SC.BL.value=ballN document.getElementById("starter").style.top=-1000 }else{ if (ieFLG==1){ document.SC.BL.value=ballN starter.style.top=-1000 }else{ document.layers["info"].document.forms[0].BL.value=ballN document.layers["starter"].visibility="HIDE" } } gameFLG=1;loadFLG=1 ballX=209;ballY=270;ballDX=-8;ballDY=-8;tmpRL=193;missFLG=0 timerID = setTimeout("mainF()",INT) }
function keyDown(DnEvents){ if (ieFLG==0){ k=DnEvents.which }else{ k=window.event.keyCode }
if (k == 54){keyP=5} //6 if (k == 102){keyP=5} //6
if (k == 52){keyP=-5} //4 if (k == 100){keyP=-5} //4
if (k == 83){if (gameFLG==0){initG()}} //S if (k == 115){if (gameFLG==0){initG()}} //s }
function keyUp(UpEvents){ if (ieFLG==0){ k=UpEvents.which }else{ k=window.event.keyCode } if (k == 102){keyP=0} //6 if (k == 54 ){keyP=0} //4 if (k == 100){keyP=0} //6 if (k == 52 ){keyP=0} //4 }
//racket move function racketMove(){ if (loadFLG==1){ if (keyP != 0){ tmpkeyP=keyP*keyPr if (tmpkeyP>=0){ if (keyPr != 0){ if (Math.abs(keyPr)<15){keyPr=keyPr*1.2} }else{ keyPr=keyP } }else{ keyPr=keyP } }else{ keyPr=0 } tmpRL=tmpRL+keyPr if (tmpRL<16){tmpRL=16} if (tmpRL>370){tmpRL=370} if (document.getElementById){ document.getElementById("racket").style.left=tmpRL }else{ if (ieFLG==1){ racket.style.left=tmpRL }else{ document.layers["racket"].left=tmpRL } } } }
//wall and racket check function outCHK(){ if (ballX < 16){ballX=32-ballX;ballDX=-ballDX} if (ballX > 401){ballX=802-ballX;ballDX=-ballDX} if (ballY < 16){ballY=32-ballY;ballDY=-ballDY} if (ballY >= 272){ if (missFLG==0){ tmpX=(ballDX/ballDY)*(272-ballY)+ballX if (tmpX >= tmpRL-12){ if (tmpX <= tmpRL+42){ ballY=272;ballDY=-ballDY ballX=tmpX ballRD=tmpX-tmpRL with (Math){ballDX=8*abs(ballDX)/ballDX} if (ballRD<-4){ballDX=-15} if (ballRD>36){ballDX=15} if (ballRD>=14){if (ballRD<=16){ballDX=-2}} if (ballRD>=17){if (ballRD<=20){ballDX=2}} if (ballRD>=0){if (ballRD<=4){ballDX=-4}} if (ballRD>=28){if (ballRD<=32){ballDX=4}} if (ballRD>=-4){if (ballRD<=-1){ballDX=-11}} if (ballRD>=33){if (ballRD<=36){ballDX=11}} } } if (ballDY>0){missFLG=1} }else{ if (ballY>290){missFLG=0;ballN=ballN-1;gameEnd()} } } }
//block check function blkCHK(){ tmpY=ballY+4;tmpX=ballX+4 if (tmpY>=48){if (tmpY<=147){if (tmpX>=29){if (tmpX<=396){ with (Math) { ia=floor((tmpX-29)/46);ib=floor((tmpY-48)/20);ic=ib*8+ia } if (blsta[ic]<=4){ tmpbc=blsta[ic]+1 blsta[ic]=tmpbc tmpIDnc=ic+1 if (document.getElementById){ document.getElementById(tmpIDnc).style.backgroundColor = blcol[tmpbc] }else{ if (ieFLG==1){ document.all(tmpIDnc+9).style.backgroundColor = blcol[tmpbc] }else{ document.layers[tmpIDnc].bgColor=blcol[tmpbc] } } if (tmpbc==5){blclr=blclr+1} if (blclr >= 40){gameEnd()}
if (ballDX>0){ iy=(ballDY/ballDX)*(29+46*ia-tmpX)+tmpY if (iy>48+20*ib+18){ tmpY1=48+20*ib+18 tmpX1=(ballDX/ballDY)*(48+20*ib+18-tmpY)+tmpX ballX=tmpX1-4;ballY=tmpY1-4 ballDY=-ballDY }else{ if (iy<44+20*ib){ tmpY1=48+20*ib tmpX1=(ballDX/ballDY)*(48+20*ib-tmpY)+tmpX ballX=tmpX1-4;ballY=tmpY1-4 ballDY=-ballDY }else{ tmpX1=29+46*ia tmpY1=(ballDY/ballDX)*(29+46*ia-tmpX)+tmpY ballX=tmpX1-4;ballY=tmpY1-4 ballDX=-ballDX } } }else{ iy=(ballDY/ballDX)*(29+46*ia+44-tmpX)+tmpY if (iy>48+20*ib+18){ tmpY1=48+20*ib+18 tmpX1=(ballDX/ballDY)*(48+20*ib+18-tmpY)+tmpX ballX=tmpX1-4;ballY=tmpY1-4 ballDY=-ballDY }else{ if (iy<44+20*ib){ tmpY1=48+20*ib tmpX1=(ballDX/ballDY)*(48+20*ib-tmpY)+tmpX ballX=tmpX1-4;ballY=tmpY1-4 ballDY=-ballDY }else{ tmpX1=29+46*ia+44 tmpY1=(ballDY/ballDX)*(29+46*ia+44-tmpX)+tmpY ballX=tmpX1-4;ballY=tmpY1-4 ballDX=-ballDX } } }
} }}}} }
//game end function gameEnd(){ gameFLG=0 loadFLG=0 if (document.getElementById){ document.SC.BL.value=ballN document.getElementById("starter").style.top=200 if (blclr >= 40){ document.getElementById("clrmes").style.top=150 endFLG=0 } if (ballN <= 0){ document.getElementById("ovrmes").style.top=160 endFLG=0 } }else{ if (ieFLG==1){ document.SC.BL.value=ballN starter.style.top=200 if (blclr >= 40){ clrmes.style.top=150 endFLG=0 } if (ballN <= 0){ ovrmes.style.top=160 endFLG=0 } }else{ document.layers["info"].document.forms[0].BL.value=ballN document.layers["starter"].visibility="SHOW" if (blclr >= 40){ document.layers["clrmes"].visibility="SHOW" endFLG=0 } if (ballN <= 0){ document.layers["ovrmes"].visibility="SHOW" endFLG=0 } } } }
//Event init function onLD(){ document.onkeydown = keyDown document.onkeyup = keyUp
if (document.getElementById){ document.getElementById("starter").style.top=200 document.getElementById("info").style.top=16 }else{ if (ieFLG==1){ starter.style.top=200 info.style.top=16 }else{ document.layers["starter"].visibility="SHOW" } } if (n4FLG!=0){document.captureEvents(Event.KEYDOWN|Event.KEYUP)} }
//--> </SCRIPT> </HEAD>
<BODY BGCOLOR="#DEB887" ONLOAD="onLD()""> <A NAME="t0"> <DIV ID="gamewindow" STYLE="position:absolute; background-color:#000000; top:16px; left:16px; width:394px; height:300px"><LAYER CLIP="0,0,393,299" BGCOLOR="#000000"></LAYER></DIV>
<SCRIPT LANGUAGE="JavaScript"> <!-- //block layer write
for (ib=0; ib<5; ib++){ for (ia=0; ia<8; ia++){ tmpL=31+46*ia;tmpT=50+20*ib tmpIDn=ib*8+ia+1 if (n4FLG!=1){ document.write("<DIV ID='"+tmpIDn+"' STYLE='position:absolute; background-color:"+blcol[ib]+"; top:"+tmpT+"px; left:"+tmpL+"px; width:42; height:16; clip:rect(0,43,17,0)'></DIV>") }else{ document.write("<LAYER LEFT="+tmpL+" TOP="+tmpT+" CLIP='1,1,43,17' BGCOLOR='"+blcol[ib]+"'></LAYER>") } blsta[ib*8+ia]=ib } } //--> </SCRIPT>
<DIV ID="ball" STYLE="position:absolute; top:270px; left:209px; width:8px; height:8px"> <DIV STYLE="position:absolute; top:0px; left:2px; background-color:#B0B0B0; width:4; height:8; clip:rect(0,3,7,0)"></DIV> <DIV STYLE="position:absolute; top:2px; left:0px; background-color:#B0B0B0; width:8; height:4; clip:rect(0,7,3,0)"></DIV> <DIV STYLE="position:absolute; top:1px; left:1px; background-color:#FFFFFF; width:6; height:6; clip:rect(0,5,5,0)"></DIV> </DIV>
<DIV ID="racket" STYLE="position:absolute; top:280px; left:193px; background-color:#B0B0FF; width:40px; height:4px; clip:rect(0,39,3,0)"></DIV>
<SCRIPT LANGUAGE="JavaScript"> <!-- if (n4FLG==1){ document.write('<LAYER NAME="ball" LEFT="209" TOP="270" CLIP="0,0,7,7"> <LAYER LEFT="2" TOP="0" CLIP="0,0,3,7" BGCOLOR="#B0B0B0"></LAYER><LAYER LEFT="0" TOP="2" CLIP="0,0,7,3" BGCOLOR="#B0B0B0"></LAYER><LAYER LEFT="1" TOP="1" CLIP="0,0,5,5" BGCOLOR="#FFFFFF"></LAYER></LAYER><LAYER NAME="racket" LEFT="193" TOP="280" CLIP="0,0,39,3" BGCOLOR="#B0B0FF"></LAYER><LAYER NAME="info" LEFT="416" TOP="16">') }else{ document.write('<DIV ID="info" STYLE="position:absolute; top:-1000px; left:416px">') } //--> </SCRIPT>
<FONT STYLE="font-size:22px; color:#000044"><I><B>HARD BLOCK </B></I></FONT>
<BR><P> <FORM NAME="SC"> BALL :<INPUT TYPE="text" NAME="BL" SIZE=5 VALUE = "3" ><BR> TIME :<INPUT TYPE="text" NAME="TM" SIZE=5 VALUE = "0" ><BR> BLOCK:<INPUT TYPE="text" NAME="CL" SIZE=5 VALUE = "0" ><BR> SCORE:<INPUT TYPE="text" NAME="SR" SIZE=5 VALUE = "0" ><BR> <P><BR> </FORM>
<SCRIPT LANGUAGE="JavaScript"> <!-- if (n4FLG==1){ document.write('</LAYER><LAYER NAME="clrmes" TOP=150 LEFT=160 visibility="HIDE">') }else{ document.write('</DIV><DIV ID="clrmes" STYLE="position:absolute; top:-1000px; left:160px; visibility:visible">') } //--> </SCRIPT>
<FONT STYLE="font-size:24px" COLOR="#44CC44">ALL CLEAR!</FONT> <SCRIPT LANGUAGE="JavaScript"> <!-- if (n4FLG==1){ document.write('</LAYER><LAYER NAME="ovrmes" TOP=150 LEFT=160 visibility="HIDE">') }else{ document.write('</DIV><DIV ID="ovrmes" STYLE="position:absolute; top:-1000px; left:160px; visibility:visible">') } //--> </SCRIPT>
<FONT STYLE="font-size:24px" COLOR="#CC4444">GAME OVER!</FONT> <SCRIPT LANGUAGE="JavaScript"> <!-- if (n4FLG==1){ document.write('</LAYER><LAYER NAME="starter" TOP=200 LEFT=180 visibility="HIDE"><FONT COLOR="#FFFFFF">') }else{ document.write('</DIV><DIV ID="starter" STYLE="position:absolute; top:-1000px; left:180px; color:#FFFFFF; visibility:visible">') } //--> </SCRIPT>
Left = 4 key<BR> Right = 6 key<BR> START = S key
</SCRIPT>
</BODY> </HTML>
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